White Night, by Osome Studio

Invented by a small team from Lyon, White Night is a retro-style video game inspired by the cinema. This unique style has earned this French game an international reputation.

Published on 15/10/2019

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A Plague Tale: Innocence, by Asobo Studio

Released on 14th May 2019, A Plague Tale: Innocence is the latest creation from Asobo Studio. This 100% French adventure video game stands out thanks to the way it plunges players into the history of 1348 Aquitaine and calls on their moral compass as they fight to survive.

Published on 19/10/2019

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Isle of the Dead (LÎle des morts"), by Benjamin Nuel

Isle of the Dead is a contemplative journey in virtual reality by Benjamin Nuel, adapted from the famous, eponymous painting created by Arnold Böcklin in 1883. Isle of the Dead takes the viewer to the heart of this picture, in an immersion which enables us to better understand its meaning.

Updated on 20/11/2020

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Accused #2: Walter Sisulu by Gilles Porte and Nicolas Champeaux

Virtual reality animated documentary short, Accused #2: Walter Sisulu takes the viewer through the story of one of apartheid’s most infamous trials, the Rivonia trial. His perspective is from the "second accused" after Nelson Mandela, Walter Sisulu.

Updated on 16/01/2020

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Eve, Dance is an Unplaceable Place by Margherita Bergamo and Daniel González Franco

Co-created by Italian choreographer Margherita Bergamo and Colombian digital artist Daniel González Franco, Eve, Dance is an Unplaceable Place is an immersive experience combining contemporary dance and virtual reality. The spectator becomes an actor, blurring the spaces between the real and the...

Published on 09/12/2019

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Dear Future Me (Cher futur moi), by Irvin Anneix

This documentary webseries portrays Generation Z, young people aged 15-25 who have grown up with digital technology. A rich and emotional documentary, featuring questions, advice, fears and hopes.

Updated on 13/11/2020

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Endodrome by Dominique Gonzalez-Foerster

With Endodrome, a virtual reality work exhibited at the Venice Biennale until 24 November 2019, Dominique Gonzalez-Foerster immerses audiences in an abstract and meditative environment. It is the first virtual reality work in the history of the Venice Biennale.

Updated on 18/11/2019

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Claude Monet, the water lily obsession, by Nicolas Thépot

What if you could dive into Monet’s water lily pond? Thanks to Nicolas Thépot's virtual reality work, Claude Monet, the water lily obsession, you can head to Giverny and visit the garden that inspired the famous Impressionist painter.

Updated on 09/07/2019

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Me, Myself(ie) and I, by Stéphane Carrel

What if “selfie” didn’t just mean navel-gazing? With his web documentary Me, Myself(ie) and I, Stéphane Carrel examines these self-portraits which are so pervasive on social media.

Published on 13/07/2019

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Panama Al Brown by Camille Duvelleroy, Jacques Goldstein and Alex W. Inker

Arte launches an interactive graphic novel which blends fiction and documentary in an unprecedented format, available exclusively on smartphones. It tells the little-known story of Panama Al Brown, a gay, black Latin American man who was a boxing world champion in the 1930s.

Published on 01/10/2019

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Jack (Part I), by Mathias Chelebourg

Who has never dreamed of having a magic bean and climbing up through the beanstalk’s leaves to reach the sky? Mathias Chelebourg gives you the opportunity to do just that with an immersive experience that touches hearing, sight, touch and smell. A virtual reinterpretation of the popular English...

Updated on 29/11/2021

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M.O.A. (My Own Assistant), by Charles Ayats

Welcome to 2040: a layer of augmented reality is added to reality to guide you better or encourage you to consume in the urban space. Will you be able to resist it? Presentation of M.O.A., an augmented reality app created by Charles Ayats, for smartphones.

Updated on 13/11/2020

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